Thanks for your support, everyone. It has been a great debut for our new book “Dream it!” We were surprised to earn Amazon’s “#1 New Release” in the “Dreams” category. Hopefully, that is a foothold in having the book go mainstream and change the world. We really do think that if the next generation of kids all have inspirational dreams, the world will inevitably become an awesome place.

We also set some other records:

  • Amazon’s #1 New Release in the “Dreams” category.
  • Ranked as the #5  New Release in Children’s Emotions
  • Ranked #8 overall in Dreams.
  • Broke the 10,000 mark in overall Amazon book sales of any title. (There are tens of millions of books.)
  • We sold out Amazon’s stock.
  • That doesn’t even count all the people ordering direct from the publisher or other bookstores.
Dream it! Ranks as Amazon's #1 New Release in Dreams category
Tracie Baker, PhDOhio Psychological Association Review
This playbook starts by posing the questions, “Do you want to live the biggest, best life possible?" ... However, do not mistake this book as encouraging big fantasies that leave our youths’ heads in the clouds. The authors respect the readers’ intellect, with examples and anecdotes related to historical dreamers and inventors, and an introduction to a theory of dreams.
Chris LewisDad of Divas
My youngest daughter loves to have books that she can fill in and capture things about herself that will let her find out more about herself... The book also does a great job at motivating and inspiring and if your child is anything like mine, this book will bring hours of insightful fun! [Read the full review.]
Willow (Age 7)
Kids' Book Buzz
The thing I like about the book is that it’s pretty funny... Somebody who really wants a dream should read this book. They’ll have more dreams, and their dreams will come true. [Read the full review.]
Stephanie Filigno, PhD.Pediatric Psychologist
An AMAZING, fun and practical resource that both kids and adults will enjoy.
Kendra
Amazon Customer Review
Dream It! is a great book for the whole Family! We enjoyed doing all the activities and discussion as a family!!!
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Dream It!

A playbook to spark your awesomeness!

By Scott Stoll, Sara E. Williams PhD and YOU! Published by Magination Press

Do you want to live the biggest, brightest, best life possible? Do you want to create things never seen before? Do you want to do things never done before? Do you want your life to mean something and make a difference? In other words, do you want to feel and be awesome? If so, this book is for you!

Dream It! is chock full of evidence-based activities, games, and brainstorming questions to help you discover your passions, identify your strengths and values, create brand-new, unique-to-you dreams… and ultimately open the door to a life full of possibilities! So get ready—with this playbook as your guide, not even the sky’s the limit.

About the publisher

Magination Press logo After 4 years in development, we’re excited to announce that “Dream It!” has been published by Magination Press. “Self-help books for kids and the adults in their lives, written by experts and published by the American Psychological Association, the largest scientific and professional organization representing psychology in the United States, and the largest association of psychologists worldwide.” We feel this is the perfect publisher for the Playbook’s themes of passion, optimistic thinking and social emotional learning. We couldn’t be more excited. The “Dream It! Playbook” has grown bigger than us and we just couldn’t do it alone. Read an interview with the publisher and authors.

Because it was our dream, and we loved doing it. Does that sound too obvious? Well, the long story is… We like to think of ourselves as the psychologist and cycle-ologist dream team because we love to inspire people and see the sparkle in their eyes when they discover their wondrous dreams. However, we realized that though a lot of kids were inspired by Sara’s profession as a child psychologist and Scott’s bicycle trip around the world, the kids didn’t know how to effectively channel that inspiration into their own dream; so, our goal was to create a measurable way for people of all ages to develop hope, curiosity and inspiration in their lives, and then focus that into a new dream and potentially a new reality — thus the “Dream It! Playbook” was born. We truly believe the world will be an awesome place if everyone has the chance to live the life of their dreams.

It’s a workbook — or as we like to call it, a playbook — that uses visually stimulating and interactive exercises to tackle dreams from every angle: from conceptual to feeling to playing. And, it is designed for a variety of learning and teaching styles, and filled with unique emotional exercises to connect students to their passion and values. And maybe best of all, the Playbook will serve as a journal or scrapbook that records these formative years that parents and children will treasure forever.

The Playbook is designed for about 4-6th graders (about 8–12 years old), but actually, we think everyone could benefit from these new and important dream building tools. So, we invite adults to participate in the dreaming process, too! While the exercises—or games as we like to call them—are appropriate for children to work on independently, we also encourage adults to explore the book and play the games together with children. And—who knows—maybe along the way some adults will recapture an old dream or two. And, if groups want to use the book in a classroom, workshop or even a birthday party, students will get a chance to put these skills to practice and share and collaborate dreams with their classmates.

Teachers agree: Activities align with the Common Core Standards

There is no right or wrong way as long as you are having fun and learning. In fact, we guaranteed you’ll be inspired with a new dream. “Dream it!” is easy to use because it has been designed to be self-explanatory for children to complete independently. That being said, our recommended method is to follow the pages one-by-one, in order. We know it is tempting to skip ahead, but one concept leads to another. For example, you need to fill your Bucket List before you can sort them according to passion, logic and skills. Visit our resources page for facilitator guides for parents, teachers, facilitators and health care professionals.

How to create a dream!

There is a lot more to the book, like our unique Dream Theory and Dream Ingredients, the who, what, where, when, why and how and much more. On our welcome page, we already gave you our formula for turning dreams into reality, but how do you get a dream? Luckily, that is what this book is all about. So, to whet your appetite, here is a general overview of how to create a unique-to-you, never-seen-before dream.

How to create a dream. Step 1: Fill your bucket.

Step 1:
Fill your bucket!

We use a bucket as a metaphor for the mind and all the emotions, knowledge, memories, thoughts, ideas, and dreams it holds. In chapter 4 of our book, kids fill their bucket with a hodgepodge of ideas which will become the parts and pieces to build new dreams. To do this, they will play a lot of fun games to spark their emotions and imagination and inspire themselves with lightbulb moments. It will be anything but boring!

How to create a dream. Step 2: Sort your treasure.

Step 2:
Sort your treasure!

Now, with so many opportunities in their bucket, kids may be wondering: “What is the best dream for me?” In chapter 5, we’ll empty the bucket and sort all the dreams into different piles, like: yes, no, and maybe. We'll also have some fun throwing away things away. Our exploration will help kids learn what is important to them and what they believe is a worthwhile dream, because if kids think a dream is worthwhile, they will be more likely to succeed. And, of course, we’re going to do it while playing fun games.

How to create a dream. Step 3: Build a dream.

Step 3:
Build a dream!

By the time kids reach chapter 8, they will have discovered a lot of dreams and learned how to sort them into useful groups using tools like the Gut Check, Weighing the Pros and Cons, and the Skills Checklist. Now, we are going to learn how to put all the parts and pieces together to build a new, never-before-seen, inspirational dream! How awesome is that!? We'll also learn how to take an unrealistic dream and transform it into a realistic dream.

Share your dream

You are the co-author. Imagine this as your blueprint to creating an awesome life starting by learning how to dream. And one of the first and most important steps in making dreams come true is sharing it. That’s what we call a step of action. Get started making dreams real right now — share your dream and help inspire the world.

“I loved the book. My dream is to collect fossils in my backyard and compare them with kids around the world.“
Carry G.
10 years old

Evidence-Based Results

Tested in a 1-year university study*

22% improvement in children's optimistic thinking. (A big improvement!)
22%
90% of kids looked forward to Dream It! Playbook sessions.​
90%
97% of kids recommended the Dream It! Playbook.​
95%
100% of kids reported thinking about their goals more often
100%

About the University Study

The playbook had overwhelmingly positive feedback. Here are a few highlights from this year-long study in 2nd-8th grades:

 

Teachers agree: Activities align with the Common Core StandardsResearch has demonstrated the benefits of children learning about dreaming. The book is based on educational, social-emotional, and cognitive development theories, and built on the backbone of our novel dream principles, educational philosophy and original research. The games in “Dream It!” were tested in a university study* of the promotion of optimistic thinking in students in 2nd to 8th grade who worked on the book as a weekly class in an after-school program. Highlights from the results of the year-long study include:

  • Students who completed the Playbook increased in a measure of optimistic thinking by 29% in the first semester and 17% in the second semester.
  • After completing the Playbook, 100% of students reported that they were thinking more about their goals and future dreams. This led the researchers to conclude that the Playbook may be an effective tool to increase student achievement through increasing dreaming and goal setting.
  • Nearly 90% of children reported looking forward to their weekly Playbook session. This led the researchers to conclude that the Playbook may contribute to improved school attendance by providing many students with an exciting reason to go to school.
  • There were no differences in the positive influence of the Playbook by gender or grade
  • The influence of the Dream Playbook on optimistic thinking did not depend the school.
  • The students who participated in this study are ethnically and socioeconomically diverse; this demonstrates the relevance and usefulness of the playbook for a diverse group of children.
  • More about working with groups

The study concluded that Dream It! is an effective, evidenced-based tool for teaching social-emotional skills and increasing optimistic thinking that is enjoyed by all students.

You should change the title of the book to: "Live the life YOU want to live, if YOU put your mind to it!"

Recommendation by a Child in the Research Study

4 years in development

Not only did we test the book in 6 academic environments (some of them twice), we also had multiple editors and reviewers, and after every step we made changes. We wrote so much material that if you count the deleted pages, we have a whole, completed book set aside. We don’t mean a rough draft; we mean a finished, illustrated book, including entire chapters on planning and doing your dream. (Some of this stuff was too advanced and some stuff we’re saving for a sequel.) And if you count all the pages that were rejected (some by the kids, some by the authors, some by the editors, some by the reviewers), we’ve written the equivalent of 5 books just to get this one awesome books. Hey! We’re not complaining; we’re just saying that we were dedicated to making a book that works.

Dream it covers side by side

Who says you can’t judge a book by its cover!?

To give you an idea how much work went into this book, witness below how far we have come judging by the cover alone. The first cover was what we used during our testing. It was nice but never felt quite right. When we presented the book to our future publisher, Magination Press, they immediately said it looked more like a book about sleeping dreams. We knew we had to change it but how? That process took another 14 rough drafts that were put to the vote on social media. We think the final cover pictured on the right makes the dream process look more purposeful and interactive. And, by the way, this is an illustration of Sara, who actually wore a hat like this one. And, perhaps, our favorite part of the new cover is that there is a blank line so kids can fill in their name and become a co-author; after all, they will be doing just as much writing and illustrating.

The new and improved facilitator's guide is here

Dream It Playbook Facilitator-Guide for teachers and parents

First off, we need to say that this book was designed to be self-guiding. That means any child or any adult can pick up the book and do it and learn everything they need to know. That being said, working with a group can be a little different. We’ve taken all the experience we learned from our research studies in the classroom to guide teachers and facilitators step-by-step, with concepts summarized page-by-page, and example class schedules from a few days to a few months. You can even teach the most important concepts in a single afternoon.

  • Teachers, facilitators, parents and health care professionals visit our resources page for guides on how to implement “Dream it!”
  • And, coming soon, an introduction to steps 2 and 3 (mapping and playing) of our formula for turning dreams into a reality.

Our first FREE game is here!

Easter Egg Hunt

Try to find all the hidden surprises in Dream It!

Easter Egg Hunt Game for "Dream it!"

Our first game is a companion game for our new book “Dream It!” The Easter Egg Hunt. In this case, “Easter egg” means a hidden surprise. If you saw the movie Ready Player One, you learned that the first hidden surprise was a message in the 1979 video game “Adventure” by Atari. The term was coined “Easter egg” to encourage players to hunt for all the surprises just like the real holiday game. It became so popular that Easter eggs are now part of almost every game, movie and television show, and — of course — our book. 

Our second FREE game is here!

Awards

Earn your dream rank from Newbie to Awesome!

Awards Game for "Dream it!"

This is another companion game for the book. From the beginning until the end, life is a constant adventure, not a problem to be solved. It doesn’t matter if we achieve great things, it only matters if we feel a great sense of accomplishment! Practice feeling accomplished by marking off your physical achievements in the Dream It! Playbook!

Get Started Dreaming!

Don’t forget your free companion games and facilitator guide.

Visit our store for more ways to order, including:

  • Books signed by the author.
  • Bulk discounts.
  • Buttons.
  • And more.
4.8 Stars on Amazon
4.8/5

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