We’ve begun adding AR (augmented reality) to our book. It’s super fun! Imagine turning a page in the book and having a character jump out, or video plays, or play an interactive game. Watch the video (my cat, Furrell, makes a cameo) and try it yourself in the link below.
If you’ve been reading our website, you’ve learned that we spent a great deal of effort learning educational theory, cognitive development and psychological theory, and combining it all with our own life experiences to form a comprehensive, evidence-based process for learning how to dream and turn those dreams into reality. However, one aspect of the book that is not apparent by reading it is all the work we’ve done learning how to work within the bureaucracy of the school system, connecting with community leaders and implementing educational programs.
As with most aspects of a children’s book, vocabulary — or should we say diction? — or should we say word choice? — can become a complex topic, especially if you want to teach them new concepts, like how to dream. Even the word “dream” has two very different meanings. Let’s dive a little deeper into this topic and have some fun along the way.
This is a big topic ranging from educational psychology to cognitive development and from teaching styles to learning styles and much more. But to put it simply: We believe that kids are driven by passion and that they learn by doing — playing. And we believe the concepts, activities and games should be evidence-based, meaning tested and proven in the real world.